Car games have grown in complexity over the years, gone are the days of pixelated Ferrari’s in Outrun. When Gran Turismo came out, Polyphony really pushed the graphical limits of the Playstation/Playstation 2 with its amazing models. Turn 10 the team behind Forza Motorsports is helping push the graphical limits even higher with their own method of car sourcing. Check out how Turn 10 takes a real life car and turns it in to an in-game model.
Posted by David